I’ve been making border clips since 1996. I’ve made custom cliparts for every type of company I’ve worked for, from corporate to high school. I still make the exact same cliparts that I did 20 years ago.
The reason why I made border clips is that I didn’t want to add a bunch of fancy-pants to the game (which included some really nice stuff), so I created a custom clipart for a couple of players from time to time. I wrote the tutorial and created a tutorial for each player, and then I went through the entire game to figure out a way to make them draw their own border line.
For me, this is the first time I’ve ever worked on a game that I haven’t finished, so it’s a great opportunity to work again on something that I like. The reason I made the border clips is because it’s an easy way to make really fast and easy things, and I like using a bit of a hack to get the effect I’m going for.
Another great way to make the border clip is with a 3D model file. So in my case I made the models, saved them as a.obj file, and then converted it to a.bmp file. I only needed to do this for the model, because the clip was a bit too thick to be created with a simple polygon.
Another great way to make the clip a bit more enjoyable is by using an image with 3D polygons.
I’ve used 3D polygon models in the past too, but I’ve never used a 3D model that has a border. It’s a bit more difficult to create a border with one, especially if you are not using a simple polygon. One way to get a border is to use a 3D model file like those, then use the 3D model to create a mask and use the clip to create the border. I really like the results created with this method.
Sometimes borders can be tricky to create. One way is to use a 3D model file as a mask, and then use the clip as your background. I used to use this method myself when I created a clip for an online video game. It was not as easy to use because it required a bit more knowledge of 3D modeling software, but the results were nice.
The main reason I started using the 3D modeling software was because I couldn’t use the 3D models in a classroom. Of course, in the end, I’d rather use the 3D model as a model file for my classes and do research about 3D models in the lab. I think my main reason for using this method was to make sure my students didn’t get too engrossed in the 3D model files, so I would not let them do that.
I have to agree with you, and I think that you should be using 3D models so that they can have a more accurate idea of what they are looking at. Of course, when you are doing 3D modeling, you are dealing with light and all that that entails. That means that you have to be able to have a good idea of what is going on in the model, as well as the size, texture, and material of the model.
I think it is important to be able to view the model in 3D, because many of the things that are done to the model when it is 3D are in a way that can be seen when looking at the model in 2D. For example, when you are making a model for a real scene, you can see shadows on the model. In many cases, you can also see the texture of the model.